Lighting - Pixar assignment /progress/

The assignment is: Take a pixar still (2d) image and duplicate it in 3d. I'm doing the organic modeling and painting/texturing in zbrush, and importing into Maya for the lighting and animated render. Then with the .mov render i'll take this bad boy into After Effects and use particular to create the clouds and waterfall. I'm pretty stoked at how this is coming along.

raw still from zbrush:

scene from Pixar's "Up:"

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